Hellboy: Developing the Game (Part One)

Today we’re kicking off a series of blogs about our exciting new project – Hellboy: The Board Game. In today’s entry, we thought we’d give a little bit of background on development and a brief overview of the game before delving deeper into gameplay mechanics over the days to come. So, how did this all come about? Well, after the huge success of Mars Attacks and The Walking Dead: All Out War, we knew that we would like to produce another licensed game. After all, it’s a great opportunity to work closely with the creators of some of the best-known and iconic characters around. And who wouldn’t want to do that? When we drew up a list of potential licenses, Mike Mignola’s incredible Hellboy series was top of the list. Hellboy has become a household name – thanks to the live action movies, videogame appearances and animated films – but we always loved the original graphic novels. The combination of folklore, huge monsters and, of course, Hellboy battling enemies with that famous Right Hand of Doom, has always been appealing. As a result we began talking to Dark Horse in late 2016 and we eventually signed the deal in late … Continue reading Hellboy: Developing the Game (Part One)